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Note that I've only tested this code on the first boss using tails, but it should work on other boss ...

Note that I've only tested this code on the first boss using tails, but it should work on other bosses as well.

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This makes Knuckles load Sonic's palette while still keeping his character ID and level layouts. This makes Knuckles load Sonic's palette while still keeping his character ID and level layouts.

Note that if you turn Super/Hyper his palette will revert upon transforming back to normal.

This makes Sonic (both alone and with Tails) load Knuckles' palette while still keeping his own character ID and level layouts.

Note that after he transforms into Super/Hyper Sonic, the palette will revert back to his own palette and thus appear blue again when he changes back to normal.

Use Tony Hedstrom's ' Enable Debugger' code, and you can hold A Start in the Level Select menu to enter the level with Debug Mode enabled Add this code to make it so no rings are subtracted while you're Super Tails: RYPT-C6X0. Add this code to make it so no rings are subtracted while you're Super Tails: RYPT-C6X0. When the game starts, press B to activate the deb ... When the game starts, press B to activate the debugger, then press A to cycle through the items, and press C to place them. Pressing A while you're playing will reverse gravity.

credit: Tony Hedstrom Sonic will glide all the way across the screen at full speed and hit the ground running. Sonic will glide all the way across the screen at full speed and hit the ground running. If you choose Knuckles as your character, you'll need to hold A and press START at the title screen, then hold A and press START again at the next screen.

If you want to jump higher on your "second" jump, add this code: AANT-DS6T.

To jump much higher on your "second" jump, add this code: TANT-DK6T.

If you use this with the level select code, you can use the debugger on any level by going to the level select screen and highlighting the level you want, then hold down "A" and press "Start".

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